COORDINATES.BINGO

This activity helps students with Cartesian (x,y) coordinates. Students will practice describing objects in mathematical language.


Traditional Method:

Students will use squared paper, pencil, and rulers.


Technological Method:

Using Geometer's Sketch Pad, start with grid and mark the alphabet on it. Students can be given a set of coordinates that produce a word and/or pictures that can be constructed. The grid will have the x-axis and y-axis (although my figure does not show this).


 

FIGURE 1


 

Thus CAT is (3,4) (1,4) (6,2).

This game can be played many ways.

1. Make up a set of cards with the digits 0 - 7. Draw cards out from a container into which they are returned after each turn. Each pair of cards drawn out represents a coordinate. The first person to make a word or (as a challenge) a sentence wins.


Options/Extensions

1. Students could work to see which American state or whose name in the classroom had the highest or lowest number.

2. Use a number system in a base other than 10

3. Use simple drawings: a boat could be superimposed on the grid. Students call out the coordinates, paying close attention to the order

4. Students invent their own games


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